I am reading the varbinary(MAX) from the SQL server table into the byte[] content variable. Then the DeflateStream is used to unpack the content. The final goal is to assign the unpacked content to another byte[] array, and then store it into the SQL table.
The core of the question is how to allocate the output byte[] array and how to assign the result of deflating into it. So far, I am using another MemoryStream and its .ToArray() method to assign result, like this:
byte[] content = row.Field<byte[]>("Content");
using (var memstream = new MemoryStream(content, 0, content.Length))
using (var defstream = new DeflateStream(memstream, CompressionMode.Decompress))
using (var outstream = new MemoryStream())
{
defstream.CopyTo(outstream);
byte[] deflated = outstream.ToArray();
// ... write the deflated result to the SQL table.
}
Is that a reasonably efficient solution? Or is there a cleaner way to save the DeflateStream result to byte[]?
I know that the DeflateStream implements the .Read(buffer, 0, bufferSize). However, the size of the result is not known in advance.
Context: The compressed content is a product image in JPEG or PNG. For the reason, the image is compressed once again by Microsoft.
You can just pass the stream directly as the
Valuefor your command's parameter.Note: do not dispose the stream with
usinguntil the command has been executed.Assuming
row.Fieldis actually aSqlDataReader, you can do this in both directions.See also the documentation.