I have problem when using Apples MusicSequence C API in Swift 2. I can't figure out how to get rid of EXEC_BAD_INSTRUCTION when calling MusicSequenceBarBeatTimeToBeats
.
I have tried a lot of different solutions found on internet, but nothing seems to work.
My first try that didn't result an compile error was:
import Cocoa
import AudioToolbox
var musicSequence = MusicSequence()
NewMusicSequence(&musicSequence)
var barBeatTime = CABarBeatTime(bar: 1, beat: 1, subbeat: 0, subbeatDivisor: 960, reserved: 0)
var musicTimeStamp: MusicTimeStamp = 0
MusicSequenceBarBeatTimeToBeats(musicSequence, &barBeatTime, &musicTimeStamp)
Then I tried with this, but with same result:
var barBeatTime = CABarBeatTime(bar: 1, beat: 1, subbeat: 0, subbeatDivisor: 960, reserved: 0)
var musicTimeStamp = UnsafeMutablePointer<MusicTimeStamp>.alloc(sizeof(MusicTimeStamp))
MusicSequenceBarBeatTimeToBeats(musicSequence, &barBeatTime, musicTimeStamp)
musicTimeStamp.dealloc(sizeof(MusicTimeStamp))
I have tried the withUnsafeutablePointer
function, but with same runtime error:
var barBeatTime = CABarBeatTime(bar: 1, beat: 1, subbeat: 0, subbeatDivisor: 960, reserved: 0)
var musicTimeStamp: MusicTimeStamp = 0
withUnsafeMutablePointer(&musicTimeStamp,
{
MusicSequenceBarBeatTimeToBeats(musicSequence, &barBeatTime, UnsafeMutablePointer($0))
})
If I pass nil in the third parameter it doesn't crash, but this is useless because the output is missing. So it seem to be the UnsafeMutablePointer<MusicTimeStamp>
output parameter that is the problem.
MusicSequenceBarBeatTimeToBeats(musicSequence, &caBarBeatTime, nil)
Any suggestions?