I want to extract faces information from a SCNNode geometry just like we can extract vertices information from geometry sources. Any idea on how that can be achieved?
Extract faces information from SCNGeometry in SceneKit
470 Views Asked by Mahnoor Khan At
1
There are 1 best solutions below
Related Questions in SWIFT
- Overlapping UICollectionView in storyboard
- Cannot pod spec lint because of undeclared type errors
- Swift code with multiple NSDateFormatter - optimization
- How do I add multiple in app purchases in Swift Spritekit?
- cellForRowAtIndexPath and prepareForSegue return different label colors
- Getting this message in my console in xcode "Ignoring restoreCompletedTransactionsWithApplicationUsername: because already restoring transactions"?
- Change background of an Accessory View in a UITableViewCell
- fade in an bounce animation subview
- Create a PFObject and PFRelation after PFUser Sign Up
- Swift 2 - Pattern matching in "if"
- How do I give inputs through NSURL
- How do I add custom cells to TableView in Swift?
- UIWebView not loading URL in simulator
- Compiler complains that 'Expression resolved to unused function' when removing index in array of functions
- Cast from 'Int?' to unrelated type 'NSNumber' always fails
Related Questions in SCENEKIT
- Is there an equivalent for SCNAction, SCNTransaction or SKAction in Unity?
- How to setup camera to point at object
- How to convert from ModelIO MDLMesh to SceneKit SCNGeometry and back?
- Scene Kit: projectPoint calculated is displaced
- Adding audio player to a node in SceneKit
- How do I use multiple textures in an OpenGL SL shader in SceneKit in iOS?
- SceneKit + Collada + animation
- Is there a way to use height map with SceneKit?
- Cloning nodes and performance, geometry, and performance; IOS Scenekit
- SceneKit shader modifiers with GLSL arrays
- Cylinder Orientation between two points on a sphere, Scenekit, Quaternions IOS
- Using a Metal shader in SceneKit
- Spin box/camera around with velocity in SceneKit
- Scenekit PhysicEngine follow rolling ball
- How to follow SCNNode with SCNCamera but don't rotate?
Related Questions in FACE
- microsoft cognitive face find similar return empty list
- how to use stasm library functions in python?
- is there a library for python that is more suitable for drawing faces in python
- How to export After Effect face tracking data?
- Remove duplicate faces from an Array of faces - Three.js
- Python OpenCv2 place image over face found
- Does face ID support for android in Flutter?
- Streamlit Webcam doesn't work on Streamlit Cloud
- Emgu.CV.CvInvoke' threw an exception FaceDetectionAndRecognition
- How to store descriptor using Vladmandic face-api.js
- command to select faces based on a uv shell in Maya
- How to save face mesh coordinates into a file
- about dataset about drugs taken effects face changes
- How to return bounding box of image with respect to the original image coordinates in FaceAligner in imutils?
- Aligning ARFaceAnchor with SpriteKit overlay
Related Questions in APPLE-MODEL-IO
- Can I load both obj and materials as an MDLAsset?
- If I allocate MDLAsset using metal, then inititialize an SCNNode using that asset, are the SCNGeometrySource objects copied to non-Metal buffers?
- Crash on MDLLightProbe
- Model I/O – How to use `makeVerticesUniqueAndReturnError()` instance method?
- Measuring the distance between two points on a 3D-Obj file in SceneKit/modelIO and displaying them
- Why are MDLMesh initializers making degenerate triangles?
- Adding UV Map to Model IO MDLMesh
- How to get USD / USDZ model metersPerUnit value in iOS?
- Save ARFaceGeometry to OBJ file
- Extract faces information from SCNGeometry in SceneKit
- Visualization of voxels/octrees in SceneKit
- SceneKit: export mesh that has been imported from STL results in garbage
- Get SCNGeometry from Model I/O
- ModelIO: change material of MDLAsset / MDLMesh / MDLSubmesh
- importing obj (or dae or lidar scan ) into swift SceneAssests without using xcode gui interface from files during app runtime
Related Questions in SCNGEOMETRY
- How to determine normal vector to an SCNPlane in Apple SceneKit
- SceneKit - render surface normal of a geometry
- SceneKit Custom Geometry Shape not showing up
- How to show 3D path between two SCNVector3 points
- Save and reuse a SCNGeometry for future use
- How and why I can not save a custom SCNnode using NSKeyedArchiver
- ARSCNPlaneGeometry update and re-calculate texture coordinates, instead of stretching them
- physically based lighting on custom SCNGeometry Node
- Why are the shades of black in a custom SCNGeometry lighter than in an SCNSphere
- Extract faces information from SCNGeometry in SceneKit
- Why does SCNNode .flattenedClone() either crash or make performance worse?
- Smooth out SCNGeometry using subdivisionLevel
- How do you properly subclass SCNGeometry with your own sources and elements?
- SceneKit selectively color a face by a certain index
- SceneKit generate pipe along path
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
If you have a SCNGeometry object (which you can get from a SCNNode with
node.geometry) then you can look at theelementsproperty which will contain the face information as an array of SCNGeometryElement objects.e.g. assuming you just want the first element
Depending on
element.primitiveTypeyou will need to interpret the indices differently. See the documentation for SCNGeometryPrimitiveType.