I am getting serial communication and trying to make an led fade effect , This is my function for leds which is facing latency issues , obviously the for loop . Can anyone suggest a better logic or solution to approach this without getting latency in leds?
void loop() {
// serial communication
while(Serial.available() > 0 ){
int inByte = Serial.read();
Serial.print(inByte);
if (inByte > 0) {
// if byte is 255, then the next 3 bytes will be new rgb value
if (inByte == 255) {
setColors = true;
colorSetCounter = 0;
} else if (setColors) {
switch (colorSetCounter) {
case 0:
redVal = inByte;
break;
case 1:
greenVal = inByte;
break;
case 2:
blueVal = inByte;
setColors = false;
receiveNotes = true;
fill_solid(leds, NUM_LEDS, CRGB::Black);
FastLED.show();
break;
}
colorSetCounter++;
} else if (receiveNotes) {
controlLeds(inByte);
}
}
}
}
void controlLeds (int note) {
note -= 1;
if (!leds[note]) {
leds[note].red = redVal;
leds[note].green = greenVal;
leds[note].blue = blueVal;
}
else {
for(int i =0; i<=255; i++){
leds[note].fadeToBlackBy(i);
FastLED.show();
if(!leds[note]){
break;
}
}
}
FastLED.show();
}
You need to write non-blocking code as Scheff mentioned. Instead of a global variable, you can use a
staticvariable in a function. It remembers its value for each call of that function.Here is an example how you could do it, using
millis(). My code fades an LED on and off if some serialEvent happens and it does not block the rest of the code: