I have two of below
GestureDetector(
onTap: () {
print("print anything");
},
child: Container(
height: circleMainBtnSize,
width: circleMainBtnSize,
child: FlareActor(
"assets/rive/somefile.flr",
alignment: Alignment.center,
animation: "someani",
),
),
)
and the animation is roatating shape.
but the problem is the two of FlareActor are starting rotating at different time I guess (sometime it is and sometime is not (mostly when emulator first opened))
how do I fix this?