I am interested in using a gamepad controller, (X-Box, etc) to provide input to an Android application that I have written. Data is passed over Bluetooth. This is what I have so far...
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_xbox_controller);
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (event.getSource() == InputDevice.SOURCE_GAMEPAD) {
// Xbox controller button pressed
switch (keyCode) {
case KeyEvent.KEYCODE_BUTTON_A:
Toast.makeText(this, "Button press was A", Toast.LENGTH_LONG).show();
break;
case KeyEvent.KEYCODE_BUTTON_B:
Toast.makeText(this, "Button press was B", Toast.LENGTH_LONG).show();
break;
}
return true; // Event handled
}
return super.onKeyDown(keyCode, event);
}
}
This works.