Having a float[] and I want to put it as argument for glLoadMatrixf(FloatBuffer m) (interface of GLMatrixFunc) .
How could I get the float[] as FloatBuffer ?
The code is -
float[] currentMatrix = {.....} ;
gl.glLoadMatrixd(currentMatrix );
The above prompts - The method glLoadMatrixf(FloatBuffer) in the type GL is not applicable for the arguments (float[])