I want to detect the plane in visionOS and want to ray cast from center of screen and if there is plane available then place a model entity on that position.
What I want to do is add the same feature into visionOS that we do with RealityKit in iOS.
I want to detect the plane in visionOS and want to ray cast from center of screen and if there is plane available then place a model entity on that position.
What I want to do is add the same feature into visionOS that we do with RealityKit in iOS.
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