Trying to build on text editor and share it among all the schemas that need it in Sanity but cannot figure out how this is done.
I did look through the docs but they just build it to show in the view, I was unable to locate anything that was showing how to share this in the CMS everywhere.
I have a file called richtextEditor.js in my lib file for the moment and am trying to just import it and use it in one of my schemas but cannot get it dialed in. The path is correct in the schema at ../../lib/richtextEditor.js but the syntax for how to place this in the field for the Text editor I cannot get dialed in. what I currently have, that is not working, is
{
title: 'Abstract',
name: 'abstract',
type: 'array',
of: editor
},
I had to place the imported editor into the of: area because it complained about that not being there but now it just complains about the syntax of the file, but it is exactly the same as when it was directly in this file and working so there is not a syntax issue with the file but something getting wonky once it gets imported
One of the comprehensive approach that I can think of is
1. Project Structure:
componentsdirectory within your Sanity project's root to store reusable components. Move yourrichtextEditor.jsfile to thiscomponentsdirectory.2. Component Definition:
JavaScript
// ... your custom serializer definitionswith the actual logic to define your custom rich text components (bold, italic, links, etc.). You can find examples and guidance in the Sanity documentation. I'll leave you the link here (https://www.sanity.io/docs/presenting-block-text)valueprop containing the Portable Text data to render.3. Schema Integration:
JavaScript
Explanation:
JavaScript
type: 'reference': This indicates that the field will hold references to a specific document type.to: [{ type: 'richTextComponent' }]: This refers to the document type named richTextComponent (create this in a separate schema file if you haven't already).4. Rich Text Component Schema (optional tho):
If you need additional control over the rich text editor configuration (allowed blocks, etc.), create a separate document type for it: JavaScript
richTextComponenttype:JavaScript