I am creating a project in Three.js in which I have a character walking on a curved world (like Animal Crossing).
I finished the part of the character's movements but I can't figure out how to create this 'curved world'.
I would like the result looks like this: https://www.youtube.com/watch?v=_kY4v-L3rvY (0:47 - 0:56).
I thought about creating a simple plan and applying a shader to make it curved but I haven't found anything around that can help me. In Unity there are many shaders that do this but I couldn't find anything in Three.js.
How could I create a shader that allows me to achieve this goal?
Thank you in advance!