Im new to using asciimatics, and im playing around with it to make a game. However, when i add a cross_hairs to a scene, it wont move to the next scene. How can i move to the next scene when i have cross_hairs?
How can i move to the next scene with cross_hairs in python asciImatics?
124 Views Asked by ajcodes At
1
There are 1 best solutions below
Related Questions in PYTHON
- new thread blocks main thread
- Extracting viewCount & SubscriberCount from YouTube API V3 for a given channel, where channelID does not equal userID
- Display images on Django Template Site
- Difference between list() and dict() with generators
- How can I serialize a numpy array while preserving matrix dimensions?
- Protractor did not run properly when using browser.wait, msg: "Wait timed out after XXXms"
- Why is my program adding int as string (4+7 = 47)?
- store numpy array in mysql
- how to omit the less frequent words from a dictionary in python?
- Update a text file with ( new words+ \n ) after the words is appended into a list
- python how to write list of lists to file
- Removing URL features from tokens in NLTK
- Optimizing for Social Leaderboards
- Python : Get size of string in bytes
- What is the code of the sorted function?
Related Questions in ANIMATION
- Animation in Java on top of JPanel
- Unexpected CALayer Vertical Flipping on 3D Rotation 'Bounce'
- Removing flashiness/ shakiness from scrolling text
- Animation text fade-in other text
- iOS UITableViewCell setSelected:animated: always has animated = NO
- Animation Trigger (Storyboard + Trigger) in C#
- How to animate a ball along the curved path using css3 animation?
- Animation issue on iOS 7 but not on iOS 8
- Asp.net /JQuery to show/hide animated gif before download
- Set animation YDelta in Java class?
- CSS Transition Animation Content Overlapping
- jQuery background animation - better performance
- Android listview top to down animation flashing when animating?
- How can i do a fill animation in Xamarin.Forms
- Create Page custom animations in Windows Phone 8.1 (Windows Runtime)
Related Questions in SCENE
- Update Unity Scene in Android Studio
- Xcode 6 SpriteKit Scene not Refreshing
- Using NSUser Defaults to save a current game score (not high score)?
- Loading new FXML in a Jar
- Method for loading a SKScene from a file without calling the init(fileNamed:"")
- specifying scene's background color in SceneKit
- How to put multiple LineCharts into one Scene/Stage?
- SceneKit NSNode split parts
- How to check if the fxml window or a stage is open or not in JavaFx?
- Argument type mismatch Exception while opening a new stage
- C++ Raytracer - Only one object appearing in scene
- How to have th enter key repeat the action of a click of a button?
- Using other Class in Scene
- Swift : Updated Variable in a different scene
- How to close current stage when clicking a button to display new stage
Related Questions in ASCIIMATICS
- RuntimeError: input(): lost sys.stdin - Directly after an asciimatic's animation
- How to detect screen resize under Asciimatics
- tmux - how to display an image in a pane?
- asciimatics - how to export to a GIF?
- how to run an animation screen before a ray-tracing maze (python asciimatics)
- Combining python Curses with Asciimatics
- How can i move to the next scene with cross_hairs in python asciImatics?
- naming an asciimatics scene
- How to run an ASCIImatics animation only one time in Python?
- Asciimatics Keyboard Input
- Set default background for asciimatics
- python modules installed with pip not found
Related Questions in CROSS-HAIR-LABEL
- Is there a way to adjust cross-hair label by a few pixels in JFreeChart?
- My custom widget not react to my paintEvent on other sessions
- Syncfusion chart synchronised crosshair - Angular
- Matplotlib cross hair cursor in PyQt5
- How can i move to the next scene with cross_hairs in python asciImatics?
- naming an asciimatics scene
- Highstock: How can I format the xAxis crosshair label?
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Assuming you are using something very similar to this sample, asciimatics is playing a Scene with 2 or more Sprites.
If so, this sample already allows you to move to the next Scene by pressing space. Job done! :-)
In a little more detail... It relies on the default global key handler to do this. As covered here, it just raises the NextScene exception to tell asciimatics to move on.
If you want to move to a new Scene based off a different event (e.g. the cross hairs hitting another Sprite), you should just raise that Exception at the time you detect the condition.