I imported the Vehicles package and dropped a car into my scene. I placed it on a plan with a rotation of 10 degrees. I would like the car to free-roll when on an incline. Can anyone tell me how to achieve that please?
How can I set WheelColliders to free-roll when on an incline?
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It seems that I had to place the initial position of the vehicle just slightly above ground level when my game starts. That way it falls slightly, and the movement then seems to trigger Unity3D to start checking for movement.