According to Android developer documentation as of March 1, 2023, Saved Instance State is slow to read/write.
This is because it requires a serialization/deserialization process and requires disk access.
My understanding is that Saved Instance State uses a Bundle object to store data, and the data will be restore using a Bundle object at onCreate and onRestoreInstanceState.
My question is, since the Bundle object will be stored in memory, how can it access the disk to read/write the stored data?
Due to these questions, I'm also confusing how SavedInstanceState can safely recover from process destruction, since at the time the process is destroyed by the System, the memory will also be destroyed.
Thanks.
I've attached a relevant developer documentation link and a diagram below.

Because the data needs to be stored to disk at some point. The OS may actually terminate your process and restart it later, passing in a Bundle that matches the one your returned from saveInstanceState. To make this happen, it needs to serialize it to disk, so it's saved between process instances. Whether or not the OS actually will write it to disk is an implementation detail of the OS- it may not in all cases. But it can.
Of course since it's Bundle backed I wouldn't worry about the speed of reading the Bundle. I'd worry more about the size limitation (which is 1-2MB) or a Bundle, and which you'll crash if you exceed.