I'm new to Hash Maps and I have an assignment due tomorrow. I implemented everything and it all worked out fine, except for when I get a collision. I cant quite understand the idea of linear probing, I did try to implement it based on what I understood, but the program stopped working for table size < 157, for some reason.
void hashEntry(string key, string value, entry HashTable[], int p)
{
key_de = key;
val_en = value;
for (int i = 0; i < sizeof(HashTable); i++)
{
HashTable[Hash(key, p) + i].key_de = value;
}
}
I thought that by adding a number each time to the hash function, 2 buckets would never get the same Hash index. But that didn't work.
A hash table with linear probing requires you
That's it. In practice it looks something like this:
Note that expanding the table in a linear-probing hash algorithm is tedious. I suspect that will be forthcoming in your studies. Eventually you need to track how many slots are taken so when the table exceeds a specified load factor (say, 80%), you expand the table, rehashing all entries on the new
psize, which will change where they all end up residing.Anyway, hope it makes sense.