I'm currently building an iOS app that will synchronize account information from Firestore. I have the login/register process hooked up and working. However, I need help understanding how to update my logInOutBtn, fullNameTxt and emailTxt in my MenuVC automatically when an user logs in/out. Currently, it will update whenever I close then reopen the menu, but what should I use to automatically update it without having to close the menu? Thanks!
// MenuVC
override func viewDidAppear(_ animated: Bool) {
if let user = Auth.auth().currentUser , !user.isAnonymous {
// We are logged in
logInOutBtn.setTitle("Logout", for: .normal)
if UserService.userListener == nil {
UserService.getCurrentUser {
self.fullNameTxt.text = UserService.user.fullName
self.emailTxt.text = UserService.user.email
}
}
} else {
logInOutBtn.setTitle("Login", for: .normal)
self.fullNameTxt.text = "Sign in or create an account"
self.emailTxt.text = "to continue."
}
}
fileprivate func presentLoginController() {
let storyboard = UIStoryboard(name: Storyboard.LoginStoryboard, bundle: nil)
if #available(iOS 13.0, *) {
let controller = storyboard.instantiateViewController(identifier: StoryboardId.LoginVC)
present(controller, animated: true, completion: nil)
} else {
// Fallback on earlier versions
}
}
@IBAction func logInOutClicked(_ sender: Any) {
guard let user = Auth.auth().currentUser else { return }
if user.isAnonymous {
presentLoginController()
} else {
do {
try Auth.auth().signOut()
UserService.logoutUser()
Auth.auth().signInAnonymously { (result, error) in
if let error = error {
debugPrint(error)
Auth.auth().handleFireAuthError(error: error, vc: self)
}
self.presentLoginController()
}
} catch {
debugPrint(error)
Auth.auth().handleFireAuthError(error: error, vc: self)
}
}
}
// UserService
func getCurrentUser(completion: @escaping () -> ()) {
guard let authUser = auth.currentUser else { return }
let userRef = db.collection("users").document(authUser.uid)
userListener = userRef.addSnapshotListener({ (snap, error) in
if let error = error {
debugPrint(error.localizedDescription)
return
}
guard let data = snap?.data() else { return }
self.user = User.init(data: data)
completion()
})
// User Model
struct User {
var fullName: String
var address: String
var id: String
var email: String
var stripeId: String
init(fullName: String = "",
address: String = "",
id: String = "",
email: String = "",
stripeId: String = "") {
self.fullName = fullName
self.address = address
self.id = id
self.email = email
self.stripeId = stripeId
}
init(data: [String : Any]) {
fullName = data["fullName"] as? String ?? ""
address = data["address"] as? String ?? ""
id = data["id"] as? String ?? ""
email = data["email"] as? String ?? ""
stripeId = data["stripeId"] as? String ?? ""
}
static func modelToData(user: User) -> [String : Any] {
let data : [String : Any] = [
"fullName" : user.fullName,
"address" : user.address,
"id" : user.id,
"email" : user.email,
"stripeId" : user.stripeId
]
return data
}
}
// My app menu

The signout process is pretty straightforward and is marked as throws so if it fails, it will generate an error that can be handled by a catch. It is not asynchronous so it won't have (or need) a closure.
So simply stated
The signIn function is asynchronous with a closure so when the user signs in successfully, the code in the closure will fire and that's the perfect place to update the UI.
You can also just monitor the authState with an observer and have it react to users logging in/out
If you no longer want to observe the auth state, you can remove it with