I want to add background color for below staticLayout background color as transperentblock to appear text clearly can some one help me how can i achieve this
Code
public static Bitmap drawMultilineTextToBitmap(Context gContext, Bitmap bitmap, String gText) {
// prepare canvas
Resources resources = gContext.getResources();
float scale = resources.getDisplayMetrics().density;
//Bitmap bitmap = BitmapFactory.decodeResource(resources, gResId);
android.graphics.Bitmap.Config bitmapConfig = bitmap.getConfig();
// set default bitmap config if none
if (bitmapConfig == null) {
bitmapConfig = android.graphics.Bitmap.Config.ARGB_8888;
}
// so we need to convert it to mutable one
bitmap = bitmap.copy(bitmapConfig, true);
Canvas canvas = new Canvas(bitmap);
TextPaint paint = new TextPaint(Paint.LINEAR_TEXT_FLAG|Paint.ANTI_ALIAS_FLAG);
paint.setStyle(Paint.Style.FILL);
paint.setAntiAlias(false);
paint.setFilterBitmap(false);
paint.setDither(true);
paint.setColor(Color.rgb(255, 255, 255));
paint.setFakeBoldText(true);
paint.setTextSize(8);
int textWidth = canvas.getWidth() - (int) (16 * scale);
// init StaticLayout for text
StaticLayout textLayout = new StaticLayout(gText, paint,
canvas.getWidth(), Layout.Alignment.ALIGN_NORMAL, 1.0f, 0.0f,
false);
// get height of multiline text
int textHeight = textLayout.getHeight();
// get position of text's top left corner
float x = (bitmap.getWidth() - textWidth);
float y = (bitmap.getHeight() - textHeight);
// draw text to the Canvas Left
canvas.save();
//canvas.translate(x, y);
canvas.translate((canvas.getWidth() / 2) - (textLayout.getWidth() / 2), y);
textLayout.draw(canvas);
canvas.restore();
return bitmap;
}
Return a color-int from alpha, red, green, blue components. These component values should be , but there is no range check performed, so if they are out of range, the returned color is undefined.
so use Color.argb(0,0,0,0)
Fully transparent - "#00000000"