I'm writing some simple pipeline scripts for my company. I did lots of houdini work in pycham and it works as expected: When you work in houdini python interpreter it is like working in houdini without UI. BUT, with Maya I cant get anything working inside PyCharm, I have to execute everything in Maya using MayaCharm plug in. Completition works, imports work, but whatever I do, whatever function, methods, .. I call I'm always getting 'None' as results. Not errors, just 'None' as result. I tried solution from: How do I execute Maya script without lauching Maya? but it also don't work. Result of "my_cube = cmds.polyCube()" is "None". Even if I just call cmds.ls() I'm getting "None" Any help or ideas?
How to execute Maya python scripts in PyCharm
1.1k Views Asked by Tom Vujnovic At
2
There are 2 best solutions below
0

If you want to execute in Maya but use Pycharm as an editor, you should probably just use MayaCharm, which is designed precisely for that purpose.
Related Questions in PYTHON
- Error trying to generate Makefile for glBinding
- Why does CMake FILE(READ) ignore semicolons in my file?
- add_custom_command is not generating a target
- CMake: Enable '/arch:AVX2' in Visual Studio 2013 projects
- How can I dynamically link stdlibc++.o.6 to my executable from a specified directory using cmake?
- CMake `link_directories` for libstdc++.so
- How can I force CMake to look for a library in a specific directory?
- What is the difference between "${CMAKE_CURRENT_SOURCE_DIR}" and "." in INCLUDE_DIRECTORIES?
- add line in cmake to edit Makefile definition
- Cmake apparently ignoring CMAKE_BUILD_TYPE?
Related Questions in PYCHARM
- Error trying to generate Makefile for glBinding
- Why does CMake FILE(READ) ignore semicolons in my file?
- add_custom_command is not generating a target
- CMake: Enable '/arch:AVX2' in Visual Studio 2013 projects
- How can I dynamically link stdlibc++.o.6 to my executable from a specified directory using cmake?
- CMake `link_directories` for libstdc++.so
- How can I force CMake to look for a library in a specific directory?
- What is the difference between "${CMAKE_CURRENT_SOURCE_DIR}" and "." in INCLUDE_DIRECTORIES?
- add line in cmake to edit Makefile definition
- Cmake apparently ignoring CMAKE_BUILD_TYPE?
Related Questions in MAYA
- Error trying to generate Makefile for glBinding
- Why does CMake FILE(READ) ignore semicolons in my file?
- add_custom_command is not generating a target
- CMake: Enable '/arch:AVX2' in Visual Studio 2013 projects
- How can I dynamically link stdlibc++.o.6 to my executable from a specified directory using cmake?
- CMake `link_directories` for libstdc++.so
- How can I force CMake to look for a library in a specific directory?
- What is the difference between "${CMAKE_CURRENT_SOURCE_DIR}" and "." in INCLUDE_DIRECTORIES?
- add line in cmake to edit Makefile definition
- Cmake apparently ignoring CMAKE_BUILD_TYPE?
Related Questions in HOUDINI
- Error trying to generate Makefile for glBinding
- Why does CMake FILE(READ) ignore semicolons in my file?
- add_custom_command is not generating a target
- CMake: Enable '/arch:AVX2' in Visual Studio 2013 projects
- How can I dynamically link stdlibc++.o.6 to my executable from a specified directory using cmake?
- CMake `link_directories` for libstdc++.so
- How can I force CMake to look for a library in a specific directory?
- What is the difference between "${CMAKE_CURRENT_SOURCE_DIR}" and "." in INCLUDE_DIRECTORIES?
- add line in cmake to edit Makefile definition
- Cmake apparently ignoring CMAKE_BUILD_TYPE?
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
If you launching your script with mayapy, you might wanna initialize maya first: https://help.autodesk.com/cloudhelp/2016/CHS/Maya-Tech-Docs/PyMel/standalone.html
If you trying to launch something from PyCharm right in the live Maya session, then MayaCharm is they way to go I believe.