I was looking for a way to fade the alpha value of TextMesh-Text in Unity, but I could not finde a solution online nor in the LeanTween Documentation.
- LeanTween.alphaText() does only work with the normal UI-Text (not TextMesh)
- LeanTween.alpha() doesn't do anything for me on Text.
After looking briefly through the API I guess a better way than introducing
CanvasGroupsjust for fading one single text would rather be usingLeanTwean.valuefor setting itscolor.CanvasGroupis a bit overkill here in my opinion.(example adopted from API)