Consider the following:
I have one master server and several servers on different locations which can communicate with the master server. Additionally (GUI) clients can connect to each server.
So I have a public interface which is known by everyone:
[ServiceContract(SessionMode = SessionMode.Required)]
public interface IBaseService
{
[OperationContract]
void Subscribe();
[OperationContract]
void Unsubscribe();
}
Additionally the servers support a callback contract so that the master server can trigger requests on the servers connected to it.
[ServiceContract(CallbackContract = typeof(ICallback), SessionMode = SessionMode.Required)]
interface IServerService : IBaseService
{
}
public interface ICallback
{
[OperationContract]
[FaultContract(typeof(ExceptionDetail))]
void TheCallback();
}
Meaning the server has 2 implemented contracts.
So when I iterate all subscribers (on Subscribe I cache all OperationContext) on the master server and call the callback contract for clients it just times out!
I had expected some kind of ContractMismatch. Anything (and immediately!) but an operation timeout?!?
I also tried to figure out the contract name the client used to connect (OperationContext.Current). But that was also not successful. It says IServerService in both cases in OperationContext.Current.EndpointDispatcher.ContractName.
Is there any possibilty on server side to figure out which OperationContract was used by the client when connecting?
Of course I could extend the server interface by a method SubscribeServer but that seems rather ugly to me.
EDIT:
as suggested I did implement a MessageInspector. But in the AfterReceiveRequest the IClientChannel can be successfully casted to ICallback
Whats even more weird is that the call stack contains already ReliableDuplexSessionChannel:
> XYZ.exe!XYZ.AfterReceiveRequest(ref System.ServiceModel.Channels.Message request, System.ServiceModel.IClientChannel channel, System.ServiceModel.InstanceContext instanceContext) Line 99 C#
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.AfterReceiveRequestCore(ref System.ServiceModel.Dispatcher.MessageRpc rpc) + 0x86 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.ProcessMessage2(ref System.ServiceModel.Dispatcher.MessageRpc rpc) + 0x37 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.MessageRpc.Process(bool isOperationContextSet) + 0x151 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ChannelHandler.DispatchAndReleasePump(System.ServiceModel.Channels.RequestContext request, bool cleanThread, System.ServiceModel.OperationContext currentOperationContext) + 0x644 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ChannelHandler.HandleRequest(System.ServiceModel.Channels.RequestContext request, System.ServiceModel.OperationContext currentOperationContext) + 0x1d2 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ChannelHandler.AsyncMessagePump(System.IAsyncResult result) + 0x4b bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.Runtime.DurableInstancing.dll!System.Runtime.InputQueue<System.ServiceModel.Channels.Message>.AsyncQueueReader.Set(System.Runtime.InputQueue<System.ServiceModel.Channels.Message>.Item item) + 0x41 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.InputQueue<System.ServiceModel.Channels.Message>.Dispatch() + 0x320 bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ReliableDuplexSessionChannel.ProcessDuplexMessage(System.ServiceModel.Channels.WsrmMessageInfo info) + 0x7cb bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ServerReliableDuplexSessionChannel.ProcessMessage(System.ServiceModel.Channels.WsrmMessageInfo info) + 0x2a7 bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ReliableDuplexSessionChannel.HandleReceiveComplete(System.IAsyncResult result) + 0x1fa bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ReliableDuplexSessionChannel.OnReceiveCompletedStatic(System.IAsyncResult result) + 0x86 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ReliableChannelBinder<System.__Canon>.InputAsyncResult<System.__Canon>.OnInputComplete(System.IAsyncResult result) + 0x7a bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.ServiceModel.dll!System.ServiceModel.Channels.FramingDuplexSessionChannel.TryReceiveAsyncResult.OnReceive(System.IAsyncResult result) + 0xa9 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.ServiceModel.dll!System.ServiceModel.Channels.SynchronizedMessageSource.ReceiveAsyncResult.OnReceiveComplete(object state) + 0x82 bytes
System.ServiceModel.dll!System.ServiceModel.Channels.SessionConnectionReader.OnAsyncReadComplete(object state) + 0x175 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.dll!System.Net.LazyAsyncResult.Complete(System.IntPtr userToken) + 0xc5 bytes
System.dll!System.Net.Security.NegotiateStream.ProcessFrameBody(int readBytes, byte[] buffer, int offset, int count, System.Net.AsyncProtocolRequest asyncRequest) + 0x126 bytes
System.dll!System.Net.Security.NegotiateStream.ReadCallback(System.Net.AsyncProtocolRequest asyncRequest) + 0xea bytes
System.dll!System.Net.FixedSizeReader.CheckCompletionBeforeNextRead(int bytes) + 0x32 bytes
System.dll!System.Net.FixedSizeReader.ReadCallback(System.IAsyncResult transportResult) + 0x9c bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ConnectionStream.ReadAsyncResult.OnAsyncReadComplete(object state) + 0xa2 bytes
System.ServiceModel.dll!System.ServiceModel.Channels.SocketConnection.AsyncReadCallback(bool haveResult, int error, int bytesRead) + 0x19b bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.IOCompletionThunk.UnhandledExceptionFrame(uint error, uint bytesRead, System.Threading.NativeOverlapped* nativeOverlapped) + 0x40 bytes
mscorlib.dll!System.Threading._IOCompletionCallback.PerformIOCompletionCallback(uint errorCode, uint numBytes, System.Threading.NativeOverlapped* pOVERLAP) + 0x96 bytes
[Native to Managed Transition]
Does this mean if my service class implements the IServerService which has a callback contract defined, that all connecting Clients are routed via a duplex proxy? No matter the contract used (or implemented) by the client?
In server side, another object that contains incomming message data is
OperationContext.Current.Host.You can get information about the contracts. Here is some data available:
Interface name:
OperationContext.Current.Host.ImplementedContracts.FirstOrDefault().Value.NameInterface namespace :
OperationContext.Current.Host.ImplementedContracts.FirstOrDefault().Value.NamespaceFull contract type name:
OperationContext.Current.Host.ImplementedContracts.FirstOrDefault().Value.ContractType.FullNameYou can also use
ReflectioninOperationContext.Current.Host.Description.ServiceType, that is a type.Hope this helps.