I want to store a created model within sparkling water as a binary file so that I can can reload it with a different application.
What is the best way?
I want to store a created model within sparkling water as a binary file so that I can can reload it with a different application.
What is the best way?
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The support article is outdated and was just demonstrating something we already incorporated into our API. That sample code is using an outdated
water.serial.ObjectTreeBinarySerializer
, which doesn't exist anymore.The most convenient way is to use the ModelSerializationSupport.