I set my audio clip to loop (by checking off the loop checkbox in the audio source) however, after about an hour the audio stops playing. How do I fix this? Is there code that I have to add to the script?
Apparently the loop function is not indefinite.. not too sure about this.
Thank you!!
If your sound file is an .mp3, try changing it to an .ogg file. Unity seems to have some problems with .mp3.
Also, it could be simply be a lack of computing resources to run in play mode that long. Try building your application and seeing if the error still occurs.