I am in unity and trying to make an object have a spiral shaped trajectory that goes through a point. the movement I am trying to make is in 2D.
Here is where I make the spiral shape:
and I want to know the necessary var_length , radian, length and var_radian necessary to go through a specific point.
I was wondering if anyone here already had to make that kind of movement.
I tried to use the radian that if you follow from the starting point of the spiral you get to the target in a straight line, the radian that the projectile has in the beginning, calculate the distance between the 2 points to figure out the number of time I need to change the radian and length.
what I tried did not handle the movement of the target point very well.
The way my code is made makes it that var_len and radian (at the start), you know their values.
