I am trying to multiply 4x4 transformation matrix with a Point Vector(4x1) in Halcon. Which command should i use since so far i haven't found anything
I tried to multiply with with hom_mat3d_compose and matrix_multiply but nothing so far.
I am trying to multiply 4x4 transformation matrix with a Point Vector(4x1) in Halcon. Which command should i use since so far i haven't found anything
I tried to multiply with with hom_mat3d_compose and matrix_multiply but nothing so far.
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Here are two methods. The first method uses homogenous coordinates. The second method can multiply any 4x4 matrix with a 4x1 matrix.