I have 2 languages on my game and I have 2 leaderboards on iTunes Connect. When I switch languages I want Game Center to reauthenticate and change the leaderboard on the fly. My code works because if I close the app with home button and reopen it (not quitting from app switcher) it loads the other leaderboard's data. But it does not load the new data without closing/reopening. I think I have to reauthenticate somehow but calling the same authentication code does not do the job.
func authenticateLocalPlayer(after: Double) {
DispatchQueue.main.asyncAfter(deadline: .now() + after) {
localPlayer = GKLocalPlayer.localPlayer()
localPlayer.authenticateHandler = {(ViewController, error) -> Void in
if((ViewController) != nil) {
// Show login if player is not logged in
//self.present(ViewController!, animated: true, completion: nil)
} else if (localPlayer.isAuthenticated) {
// Get the default leaderboard ID
localPlayer.loadDefaultLeaderboardIdentifier(completionHandler: { (leaderboardIdentifer, error) in
if error != nil { print(error ?? "Error")
} else { gcDefaultLeaderBoard = leaderboardIdentifer! }
})
leaderboardRequest?.identifier = NSLocalizedString("Leaderboard ID".localized(lang: UserDefaults.standard.object(forKey: "Language") as! String), comment: "")
}
}
}
}
Adding these solved the issue.