How to run a function when tapping a Node in a Scene on Apple Watch?

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I currently have a basic Scene using Scenekit and WKInterfaceSKScene, I have a SKSpriteNode called Player that i have positioned in the scene. I want to run a function when tapping on the player but I am not able to understand how to do that or even return touch position on the Apple Watch. Any help would be appreciated!

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