Is it possible to specify a scene rotation point other than (0, 0, 0)?
I can set camera view to the point i need, by scene rotation is going around (0,0, 0) coords.
As example in pyrender i can set view_center, is it any same options in trimesh?
Is it possible to specify a scene rotation point other than (0, 0, 0)?
I can set camera view to the point i need, by scene rotation is going around (0,0, 0) coords.
As example in pyrender i can set view_center, is it any same options in trimesh?
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