How to solve the problem of the wheelCollider.rpm running while being motionless? I am with 2018.2.18f1

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I am on a project for the job of creating the real-life truck behavior for simulators and I discovered a problem inside the wheelCollider.rpm. I explain, I discovered that the wheelCollider has a rotation of 0.3885 per minute and this is explained by the way the system works internally due to the interpolation between two images. Since the wheelCollider.rpm is only a get, I can not change the value and I have no idea how to make sure it does not turn when the vehicle is stationary.

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