How to take text input in win2d like we do in uwp with TextBox?
How to take text input in win2d just like we do in uwp with TextBox?
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As Simon Mourier said, Win2D is use to 2D graphics rendering. if you want to get text value, please use variable to store
DrawTextstring parameter. And the other way is useOcrEngineto recognize specific text. For more detail please refer this code sample.