So I'm trying to give the feel of smooth movement when reassigning the paper.view.center coordinates. The center object doesn't have a tweenTo() method. This is what I've tried using Tween.js:
let smooth = new TWEEN.Tween(paper.view.center).to({
x: 650,
y: 270
}, 900).easing(TWEEN.Easing.Cubic.Out).start();
Since it's a Point object reassigning the x and y values don't actually change the coordinates, because the proper way of reassiging it is to use another Point object (new paper.Point()). How could I tween the continuously new creation of a Point object?
I think that a simple way of achieving what you want is animating the active layer position.
Here's a sketch demonstrating a possible implementation.