BitmapImage can auto get PixelHeight and PixelWidth and PixelFormat and so on by set an byte[] to StreamSource. But WritableBitmap could not. Must I convert byte[] to BitmapImage, Get PixelHeight and PixelWidth and PixelFormat, compare with existing WritableBitmap. if pixel changed, new a WritableBitmap to update it, if not changed, just BitmapImage.CopyPixels to WritableBitmap?
I want to display 100 remote pc monitor in my pc. and remote pc can be set pixel quality dynamic. data can be receive by rpc in my pc, just byte[] image.
i had same writing byte by byte using following code
Here the problem is sometimes before rendering actual image there is black background then actual image appears , anyone have idea regarding this