I can't figure out what is missing to run rgl smoothly. My code and output:
pacman::p_load("rgl", "scales", "magick","webshot2")
rgl::plot3d(1:20, 1:20, 1:20)
snapshot3d("~/snap.png", fmt = "png")
movie3d(spin3d(axis=c(0,0,1), rpm=), duration=2, movie="3D-SPIN", verbose=TRUE, type="gif",fps = 2)
Output:
> pacman::p_load("rgl", "scales", "magick","webshot2")
> rgl::plot3d(1:20, 1:20, 1:20)
> snapshot3d("~/snap.png", fmt = "png")
Error : Chromote: timed out waiting for event Page.loadEventFired
Warning: webshot2::webshot() failed; trying rgl.snapshot()Warning: this build of rgl does not support snapshots
> movie3d(spin3d(axis=c(0,0,1), rpm=), duration=2, movie="3D-SPIN", verbose=TRUE, type="gif",fps = 2)
Error : Chromote: timed out waiting for event Page.loadEventFired
Error : Chromote: timed out waiting for event Page.loadEventFired: this build of rgl does not support snapshotsWriting '3D-SPIN001.png'
Error : Chromote: timed out waiting for event Page.loadEventFired: this build of rgl does not support snapshotsWriting '3D-SPIN002.png'
Error : Chromote: timed out waiting for event Page.loadEventFired: this build of rgl does not support snapshotsWriting '3D-SPIN003.png'
Error : Chromote: timed out waiting for event Page.loadEventFired: this build of rgl does not support snapshotsWriting '3D-SPIN004.png'
Warning: webshot2::webshot() failed; trying rgl.snapshot()Warning: this build of rgl does not support snapshots
Session Info:
R version 4.3.2 (2023-10-31)
Platform: aarch64-apple-darwin20 (64-bit)
Running under: macOS Sonoma 14.2.1
Matrix products: default
BLAS: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
LAPACK: /Library/Frameworks/R.framework/Versions/4.3-arm64/Resources/lib/libRlapack.dylib; LAPACK version 3.11.0
locale:
[1] en_US.UTF-8/en_US.UTF-8/en_US.UTF-8/C/en_US.UTF-8/en_US.UTF-8
time zone: Asia/Tokyo
tzcode source: internal
attached base packages:
[1] stats4 stats graphics grDevices datasets utils methods base
other attached packages:
[1] plot3Drgl_1.0.4 plot3D_1.4 webshot2_0.1.1 magick_2.8.2 installr_0.23.4 scales_1.2.1
[7] rgl_1.2.8 plotly_4.10.3 SeuratDisk_0.0.0.9020 remotes_2.4.2 GenomicRanges_1.52.0 GenomeInfoDb_1.36.1
[13] IRanges_2.34.1 S4Vectors_0.38.1 BiocGenerics_0.46.0 Signac_1.12.0 Seurat_5.0.1 SeuratObject_5.0.1
[19] sp_2.0-0 lubridate_1.9.3 forcats_1.0.0 stringr_1.5.1 dplyr_1.1.2 purrr_1.0.2
[25] readr_2.1.4 tidyr_1.3.0 tibble_3.2.1 ggplot2_3.4.2 tidyverse_2.0.0 devtools_2.4.5
[31] usethis_2.2.2
I installed google chrome. The rglWebGL loads the plot in the html widget, but all the saved png or gif files are solid black/empty. I am not sure exactly what is wrong/missing, and I have tried fiddling with variety of things but nothing changed yet.
Thanks for any help
From these messages:
there appear to be two problems. First, it tries to use the
webshot2::webshot()
function to take an image, and that fails. Then it falls back to trying to create the image itself by copying from XQuartz on your screen, and that fails too, becausergl
is running without OpenGL support.If you could run
rgl
with OpenGL support that could fix the second failure. You might need to install XQuartz if you don't already have it installed, and then you should be able to see theplot3d()
result pop up in a separate window, and the PNG files would be copies of what you have on screen.I don't know why
webshot2::webshot()
is failing. You might try installing the development version from Github; useto do that. I can't tell what version of
chromote
you are using; 0.1.2 is the current release, so updating to that might help if you have an older one.