Is there a way to open the Vuforia AR sample packages in blender. I know Vuforia AR has a sdk for Unity 3d, but I am currently using Blender and don't wanna drop $400 to just get the Android license for Unity. Any help with this would be great.
Blender And Vuforia
2.1k Views Asked by thechrisberry At
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Sam R.
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Blender is a 3D modeling software and Unity 3D is a game engine. They are totally different and are made for different purposes. If you want to tweak the sample apps with your own customization, I would recommend using Vuforia SDK for Android. But that includes coding as opposed to Unity which is just drag and drop for simple apps.
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Rather late on this one, but I have just written a parser of Wavefront OBJ files to Vuforia's format - the other way round to what thechrisberry wants. Credit to stackoverflow doyen rodrigo-silveira for giving the initiating idea.
The Vuforia samples have basically simple object models - cubes and teapots - so it shouldn't be difficult to make an OBJ file out of them and import this to Blender. You would just have to convert the vertices, normals, texCoords and indices arrays of Vuforia's samples to the OBJ text format (v, vn, vt and f elements), and include the PNG texture file from the sample.