I have a objective-C and Swift mix project. I m using Masonry library for autolayout. I m able to use masonry in Objective C code but not in swift. How to do that ?
use masonry in swift and objectiveC mix project
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Create bridging header file if you haven't yet, and paste following line
If you are using CocoaPods to add Masonry to your project, you might see error
Masonry.h file not found, this is because you need to setUser Header Search Paths, to do so gotoTARGETS > Build Settingsand paste followingScreenshot to make sure
User Header Search Pathsis properly setNote After setting above header, you do not need
import Masonryline in your swift fileUsage