First time using IO Completion Ports. I'm having an issue where the GetQueuedCompletionStatus returns a Null for the Completion Key, which I am using to pass a data struct with handles for other portions of the code.
The GetQueuedCompletionStatus seems to be triggering off messages received just fine otherwise.
I tried to include just the code involving the IO Completion ports:
The Data Structs:
typedef struct _THREAD_MESSAGE
{
mutex cmd_mtx;
string command;
} THREAD_MESSAGE, * LPTHREAD_MESSAGE;
typedef struct _LISTEN_SOCKET_DATA
{
SOCKET Socket;
int Port;
HANDLE hAcceptEvent;
HANDLE IOCP;
VOID* MessageProcessor;
ConfigHandler* CfgHandle;
// Other information useful to be associated with the handle
} LISTEN_SOCKET_DATA, * LPLISTEN_SOCKET_DATA;
typedef struct _CONNECTED_SOCKET_DATA
{
SOCKET Socket;
int Port;
HANDLE IOCP;
VOID* MessageProcessor;
ConfigHandler* CfgHandle;
} CONNECTED_SOCKET_DATA, * LPCONNECTED_SOCKET_DATA;
#define OPERATION_TYPE_UNKNOWN 0
#define OPERATION_TYPE_SEND 1
#define OPERATION_TYPE_RECV 2
typedef struct
{
OVERLAPPED* Overlapped;
CHAR Buffer[DATA_BUFSIZE];
int BufferLen;
int OperationType;
string PacketName;
} PER_IO_OPERATION_DATA, * LPPER_IO_OPERATION_DATA;
The completion port was initialized with:
m_CompletionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);
The Listener:
//Thread for handling Listener sockets and Accepting connections
DWORD ListenThread(LPVOID lpParam)
{
LPLISTEN_SOCKET_DATA pSocketData = (LPLISTEN_SOCKET_DATA)(lpParam);
WSANETWORKEVENTS NetworkEvents;
DWORD dwRet;
SOCKADDR_IN NewSockAddr;
SOCKET NewSocket;
int nLen;
while (true) //run forever
{
//Wait for event
dwRet = WSAWaitForMultipleEvents(1,
&(pSocketData->hAcceptEvent),
false,
100,
false);
//Nothing happened, back to top
if (dwRet == WSA_WAIT_TIMEOUT)
continue;
//We got a event, find out which one.
int nRet = WSAEnumNetworkEvents(pSocketData->Socket,
pSocketData->hAcceptEvent,
&NetworkEvents);
if (nRet == SOCKET_ERROR)
{
wprintf(L"WSAEnumNetworkEvents error %ld\n", WSAGetLastError());
break;
}
//We got a Accept event
if (NetworkEvents.lNetworkEvents & FD_ACCEPT)
{
//Check for errors
if (NetworkEvents.iErrorCode[FD_ACCEPT_BIT] == 0)
{
// Accept new connection
nLen = sizeof(SOCKADDR_IN);
NewSocket = accept(pSocketData->Socket,
(LPSOCKADDR)&NewSockAddr,
&nLen);
if (NewSocket == SOCKET_ERROR)
{
wprintf(L"accept() error %ld\n", WSAGetLastError());
break;
}
wprintf(L"Accepted Connection %ld", NewSockAddr.sin_addr.S_un.S_addr);
//Set new connection as TCP connection, No Delay
const char chOpt = 1;
int nErr = setsockopt(NewSocket, IPPROTO_TCP, TCP_NODELAY, &chOpt, sizeof(char));
if (nErr == -1)
{
wprintf(L"setsockopt() error %ld\n", WSAGetLastError());
break;
}
LPCONNECTED_SOCKET_DATA ConnectedSocketData = new CONNECTED_SOCKET_DATA;
ZeroMemory(ConnectedSocketData, sizeof(CONNECTED_SOCKET_DATA));
ConnectedSocketData->Socket = NewSocket;
ConnectedSocketData->Port = pSocketData->Port;
ConnectedSocketData->IOCP = pSocketData->IOCP;
ConnectedSocketData->CfgHandle = pSocketData->CfgHandle;
ConnectedSocketData->MessageProcessor = pSocketData->MessageProcessor;
//Add the new socket to the completion port, message from the socker will be queued up for proccessing by worker threads.
if (CreateIoCompletionPort((HANDLE)NewSocket, pSocketData->IOCP, (DWORD)ConnectedSocketData, 0) == NULL)
{
wprintf(L"CreateIOCompletionPort error %ld\n", WSAGetLastError());
delete ConnectedSocketData;
ConnectedSocketData = NULL;
closesocket(NewSocket);
break;
}
//Set the PerIOData, will be used at completion time
LPPER_IO_OPERATION_DATA PerIOOperationData = new PER_IO_OPERATION_DATA;
PerIOOperationData->BufferLen = 0;
PerIOOperationData->OperationType = OPERATION_TYPE_RECV;
DWORD RecvBytes = 0;
DWORD Flags = 0;
WSABUF DataBuf;
DataBuf.len = DATA_BUFSIZE;
DataBuf.buf = PerIOOperationData->Buffer;
PerIOOperationData->Overlapped = new OVERLAPPED;
ZeroMemory(PerIOOperationData->Overlapped, sizeof(OVERLAPPED));
//Kick off the first Recv request for the Socket, will be handled by the completion Queue.
if (WSARecv(NewSocket, &DataBuf, 1, &RecvBytes, &Flags, (PerIOOperationData->Overlapped), NULL) == SOCKET_ERROR)
{
wprintf(L"WSARecv error %ld\n", WSAGetLastError());
return 0;
}
}
else
{
wprintf(L"Unknown network event error %ld\n", WSAGetLastError());
break;
}
}
}
}
The Worker Thread, it crashes when it tries to use ConnectedSocketData due to the struct being null:
// Worker thread, processes IOCP messages.
DWORD ServerWorkerThread(LPVOID lpParam)
{
HANDLE CompletionPort = (HANDLE)lpParam;
DWORD BytesTransferred = 0;
OVERLAPPED* lpOverlapped = NULL;
LPCONNECTED_SOCKET_DATA ConnectedSocketData = NULL;
LPPER_IO_OPERATION_DATA PerIoData = NULL;
DWORD Flags = 0;
WSABUF DataBuf;
DWORD RecvBytes = 0;
int DestinationAddress = 0;
while (TRUE)//run forever
{
//Check for new message
if (GetQueuedCompletionStatus(CompletionPort, &BytesTransferred, (PULONG_PTR)&ConnectedSocketData, (LPOVERLAPPED*)&lpOverlapped, INFINITE) == 0)
{
DWORD Err = GetLastError();
if (Err != WAIT_TIMEOUT)
{
printf("GetQueuedCompletionStatus() failed with error %d\n", Err);
if (closesocket(ConnectedSocketData->Socket) == SOCKET_ERROR)
{
printf("closesocket() failed with error %d\n", WSAGetLastError());
return 0;
}
GlobalFree(ConnectedSocketData);
}
continue;
}
// retrieve IO data
PerIoData = CONTAINING_RECORD(lpOverlapped, PER_IO_OPERATION_DATA, Overlapped);
vector<SiteData>::iterator SiteDataIterator;
vector<InstrumentData>::iterator InstrumentDataIterator;
for (SiteDataIterator = ConnectedSocketData->CfgHandle->SiteConnections.begin();
SiteDataIterator != ConnectedSocketData->CfgHandle->SiteConnections.end();
SiteDataIterator++)
{
if (SiteDataIterator->Port == ConnectedSocketData->Port)
{
break;
}
}
Any Ideas why the IOCP is not passing the Completion Key?
of course it passing back exactly what you pass to
CreateIoCompletionPortand I/O in place pointer toOVERLAPPEDbut at first
is wrong - only low 32 bit of
ConnectedSocketDatais used here, must bethen, your definition of
PER_IO_OPERATION_DATAis always and critical error. must be
by
Overlapped(when it defined asOVERLAPPED* Overlapped) impossible take back address ofPER_IO_OPERATION_DATA. but from&Overlapped(when it defined asOVERLAPPED Overlapped) already possible.i be better do next definition
and use
and
you wrong handle case when
GetQueuedCompletionStatusreturn false - you leakPerIoDatait this case.this is only top errors in your code, related to your direct question