I am currently working on a AUAudioUnit (AUv3) which requires to load a file located in the Host app's bundle.
This would need to pass the file path (ie: string value) to the Audio Unit as parameter, but I couldn't see how to do this with AUParameter since it seems to only supports Float values (AUValue).
Does anyone know if it's possible ? and how ?
Thanks a lot !
For basic of working with audio engine start with WWDC videos like wwdc 502 For sample code, you can find it here at shlab