Is there a ´right´ way to get CSFML.jl in Julia to work on MacOS?

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I am building a game engine and would like to use CSFML.jl as the foundation. I have the Julia package installed on both my linux (Fedora) box and my Mac. On Linux it worked like a charm and I was able to verify the functionality with the script from the Quick start section on the git repo: https://github.com/JuliaMultimedia/CSFML.jl.

When I run the same code on MacOS, I get the following error:

ERROR: LoadError: UndefVarError: libcsfml_graphics not defined

I have the latest version of CSFML (2.6.1) installed via homebrew. I have also tried the manual install suggested, where you copy the files from framework and library to /usr/local/Frameworks, but the result remained the same.

If anyone has got the CSFML.jl package to work on MacOS (M2 chip) and if so, can you point me in the right direction?

Thanks.

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