My application uses Java Fx Web to display html pages, the problem is that this error appears only when I run the .jar directly because when I run it from my ide (eclipse) it runs without problems. Does anyone have any idea what this is about? I am using AdoptOpenJdk11. I have also tested it on my colleague's computer and it also doesn't work.
Graphics Device initialization failed for : d3d, sw
Error initializing QuantumRenderer: no suitable pipeline found
java.lang.RuntimeException: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
at com.sun.javafx.tk.quantum.QuantumRenderer.getInstance(QuantumRenderer.java:280)
at com.sun.javafx.tk.quantum.QuantumToolkit.init(QuantumToolkit.java:244)
at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:261)
at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:267)
at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:158)
at javafx.embed.swing.JFXPanel.initFx(JFXPanel.java:241)
at javafx.embed.swing.JFXPanel.<init>(JFXPanel.java:257)
at com.rubicon.game.client.window.main.menu.GameMenuPanel.<init>(GameMenuPanel.java:62)
at com.rubicon.game.client.network.states.LobbyConnectionState.enable(LobbyConnectionState.java:12)
at com.rubicon.game.client.ClientApplication.loadComponents(ClientApplication.java:115)
at com.rubicon.game.client.ClientApplication.lambda$initializate$0(ClientApplication.java:98)
at java.base/java.util.concurrent.CompletableFuture.uniWhenComplete(CompletableFuture.java:859)
at java.base/java.util.concurrent.CompletableFuture$UniWhenComplete.tryFire(CompletableFuture.java:837)
at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:506)
at java.base/java.util.concurrent.CompletableFuture.complete(CompletableFuture.java:2073)
at com.rubicon.game.client.network.NetworkConnection.lambda$login$0(NetworkConnection.java:124)
at com.rubicon.game.core.network.packets.PacketResponse.lambda$whenComplete$0(PacketResponse.java:30)
at java.base/java.util.concurrent.CompletableFuture.uniWhenComplete(CompletableFuture.java:859)
at java.base/java.util.concurrent.CompletableFuture$UniWhenComplete.tryFire(CompletableFuture.java:837)
at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:506)
at java.base/java.util.concurrent.CompletableFuture.complete(CompletableFuture.java:2073)
at com.rubicon.game.core.network.packets.PacketResponse.complete(PacketResponse.java:24)
at com.rubicon.game.core.network.packets.request.PacketRequestLogin.onClientReceive(PacketRequestLogin.java:43)
at com.rubicon.game.client.network.callback.PacketCallbackRequester.onReceive(PacketCallbackRequester.java:33)
at com.rubicon.game.client.network.NetworkConnection.execute(NetworkConnection.java:94)
at java.base/java.lang.Thread.run(Thread.java:834)
Caused by: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:94)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
... 1 more
Width -Dprism.verbose=true:
Prism pipeline init order: d3d sw
Using Double Precision Marlin Rasterizer
Using dirty region optimizations
Not using texture mask for primitives
Not forcing power of 2 sizes for textures
Using hardware CLAMP_TO_ZERO mode
Opting in for HiDPI pixel scaling
Prism pipeline name = com.sun.prism.d3d.D3DPipeline
GraphicsPipeline.createPipeline failed for com.sun.prism.d3d.D3DPipeline
java.lang.ClassNotFoundException: com.sun.prism.d3d.D3DPipeline
at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:581)
at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:522)
at java.base/java.lang.Class.forName0(Native Method)
at java.base/java.lang.Class.forName(Class.java:315)
at com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:218)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
at java.base/java.lang.Thread.run(Thread.java:834)
*** Fallback to Prism SW pipeline
Prism pipeline name = com.sun.prism.sw.SWPipeline
GraphicsPipeline.createPipeline failed for com.sun.prism.sw.SWPipeline
java.lang.ClassNotFoundException: com.sun.prism.sw.SWPipeline
at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:581)
at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:522)
at java.base/java.lang.Class.forName0(Native Method)
at java.base/java.lang.Class.forName(Class.java:315)
at com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:218)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
at java.base/java.lang.Thread.run(Thread.java:834)
Graphics Device initialization failed for : d3d, sw
Error initializing QuantumRenderer: no suitable pipeline found
java.lang.RuntimeException: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
at com.sun.javafx.tk.quantum.QuantumRenderer.getInstance(QuantumRenderer.java:280)
at com.sun.javafx.tk.quantum.QuantumToolkit.init(QuantumToolkit.java:244)
at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:261)
at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:267)
at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:158)
at javafx.embed.swing.JFXPanel.initFx(JFXPanel.java:241)
at javafx.embed.swing.JFXPanel.<init>(JFXPanel.java:257)
at com.rubicon.game.client.window.main.menu.GameMenuPanel.<init>(GameMenuPanel.java:62)
at com.rubicon.game.client.network.states.LobbyConnectionState.enable(LobbyConnectionState.java:12)
at com.rubicon.game.client.ClientApplication.loadComponents(ClientApplication.java:115)
at com.rubicon.game.client.ClientApplication.lambda$initializate$0(ClientApplication.java:98)
at java.base/java.util.concurrent.CompletableFuture.uniWhenComplete(CompletableFuture.java:859)
at java.base/java.util.concurrent.CompletableFuture$UniWhenComplete.tryFire(CompletableFuture.java:837)
at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:506)
at java.base/java.util.concurrent.CompletableFuture.complete(CompletableFuture.java:2073)
at com.rubicon.game.client.network.NetworkConnection.lambda$login$0(NetworkConnection.java:124)
at com.rubicon.game.core.network.packets.PacketResponse.lambda$whenComplete$0(PacketResponse.java:30)
at java.base/java.util.concurrent.CompletableFuture.uniWhenComplete(CompletableFuture.java:859)
at java.base/java.util.concurrent.CompletableFuture$UniWhenComplete.tryFire(CompletableFuture.java:837)
at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:506)
at java.base/java.util.concurrent.CompletableFuture.complete(CompletableFuture.java:2073)
at com.rubicon.game.core.network.packets.PacketResponse.complete(PacketResponse.java:24)
at com.rubicon.game.core.network.packets.request.PacketRequestLogin.onClientReceive(PacketRequestLogin.java:43)
at com.rubicon.game.client.network.callback.PacketCallbackRequester.onReceive(PacketCallbackRequester.java:33)
at com.rubicon.game.client.network.NetworkConnection.execute(NetworkConnection.java:94)
at java.base/java.lang.Thread.run(Thread.java:834)
Caused by: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:94)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
... 1 more
And in the line 62 im only creating a JFXPanel Object.... JFXPanel Object Creation Image
Maven Dependencies? (Maybe need more? Maybe need another version?)
<dependency>
<groupId>org.openjfx</groupId>
<artifactId>javafx-web</artifactId>
<version>15</version>
</dependency>
<dependency>
<groupId>org.openjfx</groupId>
<artifactId>javafx-swing</artifactId>
<version>15</version>
</dependency>
<dependency>
<groupId>org.openjfx</groupId>
<artifactId>javafx-graphics</artifactId>
<version>15</version>
</dependency>
<dependency>
<groupId>org.openjfx</groupId>
<artifactId>javafx-controls</artifactId>
<version>15</version>
</dependency>
<dependency>
<groupId>org.openjfx</groupId>
<artifactId>javafx-base</artifactId>
<version>15</version>
</dependency>
Any additional necessary information just ask!
Solved! (MinimizeZar problem in maven)
If someone comes here to get help about this error, add this line to your pom
depending on your target platform : mac , linux, win
So the block becomes like