I am working on 3d Skeleton tracking using Kinect. I had one question about the Kinect calibration. I use Kinect SDK for skeleton tracking but when it is projected on screen I see the skeleton joints are deviating from its actual position. I had a doubt if I could adjust the focal length and intrinsic parameters of the Kinect it would map the skeleton accurately is that correct?
Kinect intrinsic calibration for skeleton tracking
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I think you need to map the skeleton joints' coordinates into color/depth space.
Try this code: