Alright, I'm trying to build liquidfun for the first time and I'm having trouble getting past compilation errors. I'm not to savvy with c/c++ so I'm not sure how to get these fixed so I can build.
The error is...
[armeabi-v7a] Compile++ arm : liquidfun <= b2ParticleSystem.cpp jni/../Box2D/Particle/b2ParticleSystem.cpp:2734:2: error: ignoring return value of function declared with warn_unused_result attribute [-Werror,-Wunused-result] std::remove_if(m_bodyContactBuffer.Begin(), ^~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1 error generated. make: *** [obj/local/armeabi-v7a/objs/liquidfun/Box2D/Particle/b2ParticleSystem.o] Error 1
I was able to find a solution for a shifting error that I encountered, but unfortunately nothing on this issue. I was hoping someone could help me get this thing built so I can start playing with this engine.
A bit more details
LiquidFun version: 1.1.0 Build instructions: LiquidFun Build instructions for android
Any help would be greatly appreciated.
I've solved this searching for answers on Github. The warn_result_error can be resolved by adding (void) at the beginning of line 2734:
Source: https://github.com/google/liquidfun/issues/70