I need a MaxScript/Python solution to identify objects with UV distortion in 3ds Max, similar to the blue and red colors shown in the UV Editor during area distortion visualization.
Details:
3ds Max Version: 2021 Objective: Detect and print the names of objects with UV distortion indicated by blue and red colors in the UV Editor.
Your help is greatly appreciated! If you have a script or tips how to write one, please share.
Thank you,
I tried to use the
Uvwmap() modifier getShowEdgeDistortion() getEdgeDistortionScale()