I am building a project using mrpt. I am linking the windows binaries in a c++ project, visual studio 2015, 64 bit. When I run this code, to create a window:
//.h
#include <mrpt/opengl.h>
#include <mrpt/opengl/CPointCloudColoured.h>
#include <mrpt/gui.h>
#include <mrpt/utils/CConfigFile.h>
#include <mrpt/utils/CConfigFileBase.h>
using namespace mrpt;
using namespace mrpt::gui;
using namespace mrpt::poses;
using namespace mrpt::utils;
using namespace mrpt::math;
using namespace mrpt::opengl;
...
public:
CDisplayWindow3D* win;
//.cpp (in constructor of class).
win = new CDisplayWindow3D("Scene",1920,1080);
I get a crash, with this:
Exception thrown at 0x00007FFA6F012356 (libmrpt-gui156_msvc140_x64.dll) in dataset.exe: 0xC0000005: Access violation reading location 0x000000000000AE18.
I have these include paths:
C:\Program Files\mrpt-1.5.6\libs\hwdrivers\include
C:\Program Files\mrpt-1.5.6\libs\graphs\include
C:\Program Files\mrpt-1.5.6\libs\vision\include
C:\Program Files\mrpt-1.5.6\libs\obs\include
C:\Program Files\mrpt-1.5.6\libs\maps\include
C:\Program Files\mrpt-1.5.6\libs\gui\include
C:\Program Files\mrpt-1.5.6\libs\opengl\include
C:\Program Files\mrpt-1.5.6\libs\base\include
C:\Program Files\mrpt-1.5.6\include\mrpt\mrpt-config
and these libs linked:
libmrpt-base156_msvc140_x64.lib
libmrpt-opengl156_msvc140_x64.lib
libmrpt-gui156_msvc140_x64.lib
libmrpt-maps156_msvc140_x64.lib
libmrpt-obs156_msvc140_x64.lib
libmrpt-vision156_msvc140_x64.lib
libmrpt-graphs156_msvc140_x64.lib
libmrpt-hwdrivers156_msvc140_x64.lib
Why is this crashing? What am I doing wrong here?
Thank you.