I'm trying to make a imperial to metric conversion app, which is going fine, until I ran into problems with the Android Emulator. The layout is totally screwed up in the Emulator, and I have no idea why. https://i.stack.imgur.com/ygiLK.jpg
EDIT:
The whole activity_main.xml code:
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.example.daniel.converter.MainActivity"
tools:layout_editor_absoluteY="73dp"
tools:layout_editor_absoluteX="0dp">
<TextView
android:id="@+id/textViewMPH"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="MPH"
tools:layout_editor_absoluteX="55dp"
tools:layout_editor_absoluteY="90dp" />
<EditText
android:id="@+id/editTextMPH"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:ems="10"
android:inputType="number"
tools:layout_editor_absoluteX="85dp"
tools:layout_editor_absoluteY="77dp" />
<TextView
android:id="@+id/textViewTO"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="To"
tools:layout_editor_absoluteX="55dp"
tools:layout_editor_absoluteY="132dp" />
<TextView
android:id="@+id/textViewKMH"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="KMH"
tools:layout_editor_absoluteX="55dp"
tools:layout_editor_absoluteY="168dp" />
<EditText
android:id="@+id/editTextKMH"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:ems="10"
android:inputType="number"
tools:layout_editor_absoluteX="85dp"
tools:layout_editor_absoluteY="156dp" />
<Button
android:id="@+id/button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Convert!"
tools:layout_editor_absoluteX="146dp"
tools:layout_editor_absoluteY="229dp" />
</android.support.constraint.ConstraintLayout>
Issue is happening because you are using constraint layout but you have not provided any constraints for your items. Thus, every item is shown at (0,0) position.
Contraint Layout description:
The layout editor allows you to place widgets anywhere on the canvas, and it records the current position with designtime attributes (such as layout_editor_absoluteX.) These attributes are not applied at runtime, so if you push your layout on a device, the widgets may appear in a different location than shown in the editor. To fix this, make sure a widget has both horizontal and vertical constraints by dragging from the edge connections.
So either assign x and y values or use LinearLayout/RelativeLayout.