video link : https://forums.unrealengine.com/t/orient-rotation-to-movement-option-dosent-work/772531
this is Behavior Tree when Zombie detects player, than chase player by Move To node. but as you know, Move To node makes character’s rotation stuttering. So I tried uncheck Use Controller Yaw, check Orient Rotaions to Movement Option, and Set Rotation Rate to (0, 0, 720) like this:
but setting this options makes AI just goes forward, like the video shows. why this happening? I can’t find why.


Set AnimBP's Root Motion Mode to 'Ignore Root Motion', than it works.