I was trying to add texture in my freeglut opengl code:
#include <GL/glut.h>
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
GLuint texture;
void loadTexture(const char* filename) {
int width, height, nrChannels;
stbi_set_flip_vertically_on_load(true);
unsigned char* data = stbi_load(filename, &width, &height, &nrChannels, STBI_rgb_alpha);
if (!data) {
fprintf(stderr, "Failed to load texture: %s\n", filename);
exit(EXIT_FAILURE);
}
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
stbi_image_free(data);
}
void frontscreen(){
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, texture);
glBegin(GL_QUADS);
glTexCoord2f(0.0f, 0.0f); glVertex2f(-1.0f, -1.0f);
glTexCoord2f(1.0f, 0.0f); glVertex2f( 1.0f, -1.0f);
glTexCoord2f(1.0f, 1.0f); glVertex2f( 1.0f, 1.0f);
glTexCoord2f(0.0f, 1.0f); glVertex2f(-1.0f, 1.0f);
glEnd();
glDisable(GL_TEXTURE_2D);
}
void renderBitmapString(float x, float y, void *font, const char *string) {
const char *c;
glRasterPos2f(x, y);
for (c = string; *c != '\0'; c++) {
glutBitmapCharacter(font, *c);
}
}
void display() {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(-1.0, 1.0, -1.0, 1.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
frontscreen();
renderBitmapString(-0.5, -0.9, GLUT_BITMAP_HELVETICA_18, "Press Enter");
glutSwapBuffers();
}
void keyboard(unsigned char key, int x, int y) {
switch(key) {
case 27: // Escape key
glutDestroyWindow(glutGetWindow()); // Exit the main loop
break;
}
}
int main(int argc, char** argv) {
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutGameModeString("1920x1080:32@60");
glutEnterGameMode();
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glEnable(GL_DEPTH_TEST);
loadTexture("frontscreen.jpg");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop(); // This will run until you press the Escape key
return 0;
}
...but this error popup every time:
gcc -c -o example.o sphere.cpp && g++ -o example.exe example.o -lfreeglut -lopengl32 -lglu32 -Wl,--subsystem,windows && example.exe
c:/mingw/bin/../lib/gcc/mingw32/6.3.0/../../../../mingw32/bin/ld.exe: cannot open output file example.exe: Permission denied
collect2.exe: error: ld returned 1 exit status
How can i fix it?