I create an image layer in the tiled map editor, I place it on the map (I will use it as background) I get exported as json, I cannot use it in phaser3, but how to use it. I can use other layers, I can see them, but I can't see the image layer and technically it shouldn't be where I placed it in tiled, there is no problem in preload.
Edit ;

You should be able to get the images names from the image layers with the function
getImageLayerNameslink to the documentation, but I'm not 100% sure how it works since I never tried it.Update: I tried it now you would only need to get the image name from the property
imagesfrom themapobject.Mini Code:
You would need to preload the first (or load it later in a more complicated way). if you use the filename as key it makes it easy.
for example:
And in the
createfunction set them as any other image, withthis.add.image(...), and the values from the layer.Update 2 / Solution:
You would have to add the image, best in the
createfunction. something like this: