I make a game in C++ without using any engine. And now I want to play sound track in my game. I use function Playsound to play my sound track but when I get a score, it'll have another sound comes up and turns off my sound track.
I want to use SND_MEMORY but I don't know how to use it and it doesn't work.
Can you help me? If you have another way, please say it, I'm sure it will help me.
Thank you.