Prefabs not visible in unity scene

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I bought an asset from unity store and installed XR interaction toolkit therein. Everything works fine. When I drag prefabs from another asset into the scene and deploy it into oculus quest 2, these prefabs become invisible.

I have tried giving these prefabs the same properties as that of the visible objects in the scene but nothing is working for me. does anyone have an idea of what I'm doing wrong?

I also created a game object (cube) but it's not also visible when I deployed it. This suggests that the problem is not the prefabs that I'm trying to add to the scene

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