Round off scale/size, rotation and position values in multiple objects in Cinema 4D

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I'm new to Cinema 4D and I need help. I use Cinema 4D 2024. I need to automatically round the scale/size, rotation and position of the selected objects. I have this need because I work with product design. Rhino has a similar resource, but I need this feature in Cinema 4D 2024. Using a script would be great, but I don't know how to develop scripts or Python. It can be script, plugin or tool.

Any help is welcome. Currently I do these modifications manually, one object at a time. But it is very difficult in projects with hundreds of geometries. So I need to round the scale, rotation and automatically position 3D models imported to Cinema 4D.

Example: Selected geometry in Cinema 4D 2024

Coordinates: X: 24.8033cm Y: 22.2041cm Z: 21.2099cm

Rotation: X: 0.45° Y: 0.11° Z: 0.24°

The result I need: Coordinates: X: 25cm Y: 22cm Z: 22cm

Rotation: X: 0° Y: 0° Z: 0°

I need this feature to work individually on each of the multiple selection objects.

Thanks

I tried to make these changes manually. Rounding the size, position and rotation values. But it is impossible to do it manually on multiple 3D meshes in Cinema 4D.

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