Scanning a 3d object in ARKit via video camera?

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This is probably an insanely hard question. So far ARKit works with 3D models which are built in 3d modelling software. I was wondering if there was a way to use iPhone camera to scan 3d object (let's say a car), then use it in ARKit.

Any open source projects available which do this on other platforms or iOS?

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You are looking for software in the "photogrammetry" category. There are various software tools that will stitch your photos into 3D models, but one option is Autodesk Remake. There is a free version.

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ARKit/RealityKit on iPad/iPhone with a LiDAR scanner let you reconstruct a current scene and obtain a 3D geometry with an Occlusion Material applied. This geometry allows you occlude any object including a human being and physically "interact" with this generated mesh. LiDAR's working distance is up to 5 meters.

However, scanning a car isn't a good idea due to paint's high reflectivity.