I am trying to use swipe refresh layout to update some data. All works fine but a small bug that I can't seem to solve
When I pull to refresh, the animation gets frozen.
I have implemented it this way:
myRefreshLayout.setOnRefreshListener(new SwipeRefreshLayout.OnRefreshListener() {
@Override
public void onRefresh() {
// Do some stuff
// Sleep as a demonstrator of the issue
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
myRefreshLayout.setRefreshing(false);
}
});
and also tried this:
myRefreshLayout.setOnRefreshListener(new SwipeRefreshLayout.OnRefreshListener() {
@Override
public void onRefresh() {
myRefreshLayout.post(new Runnable() {
@Override
public void run() {
// Do some stuff
// Sleep as a demonstrator of the issue
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
runOnUiThread(new Runnable() {
@Override
public void run() {
myRefreshLayout.setRefreshing(false);
}
});
}
});
}
});
but the animation remains frozen until the everything is done, and then it just vanishes (because it hits the setRefreshing(false))
After searching a little, I thought it could be the UI that is waiting for the stuff to finish, so I tried to implement it this way:
myRefreshLayout.setOnRefreshListener(new SwipeRefreshLayout.OnRefreshListener() {
@Override
public void onRefresh() {
new Thread(new Runnable() {
@Override
public void run() {
// Do some stuff
// Sleep as a demonstrator of the issue
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
runOnUiThread(new Runnable() {
@Override
public void run() {
myRefreshLayout.setRefreshing(false);
}
});
}
});
}
});
}
What happens in this case is that the refresh indicator never vanishes, so I guess it is not calling the runOnUiThread I tried the same thing with the main looper (handler) instead of the runOnUiThread with the same effect.
Is there any neat way of implementing this? Am I missing some detail?
I tried the steps described above and I also looked on Stack Overflow for similar issues to no avail.
Thanks!
It's right to do refreshing on background thread,and
setRefreshing(false)on main thread. The problem is you forgot to call start() after new thread.